We believe that by advancing healthcare educators' skills grounded in the learning sciences and empowering leadership across various contexts to embrace meaningful innovations in the design and delivery of CME/CPD, we can affect positive changes in the way clinicians learn and implement new practices and treatments with an ultimate impact on patients’ health.
GAME serves as a forum for the exchange of ideas and best practices for its members and other organizations in the space of CME/CPD/Lifelong Learning in Healthcare to develop and innovate forms of learning in the CME/CPD field.
GAME is a non-profit member-centric organization, consisting of professionals and student members from around the world who represent medical professions from academia, industry, medical societies, educational sciences, outcomes research, and patient advocacy.
GAME was founded in June 1995 by Lewis Miller, known as Lew, and he also co-founded the Alliance for Continuing Education of the Healthcare Professional (The Alliance).
Our Vision
Advocating for innovation in Lifelong Learning to improve healthcare world-wide.
Our Mission
GAME achieves its vision by cultivating collaboration in global communities of learning and practice to positively impact healthcare outcomes.